Studio: TItmouse
Director: Diego Porral
Art Director: Gigi Cavenago
Line Producer: Riley Riggen
Background ARt
​​​​​​​Background Paintings and Color Designs with some BTS of the Previs and Layout process

Equirectangular background painting for mimicking camera rotations ​​​​​​​​​​​​​​

Color Design

Camera rotation test in 3D space

3D Viewport
3D Viewport
Stylised 3D Render
Stylised 3D Render
2D Lighting
2D Lighting

Equirectangular Background Painting

Color Design

Stylised 3D Render
Stylised 3D Render
Previs
Previs
Background Painting
Background Painting
Color Design
Color Design
Stylised 3D Render
Stylised 3D Render
Previs
Previs
Background Painting
Background Painting
Color Design
Color Design
Background Painting
Background Painting
Color Design
Color Design

Equirectangular background painting for mimicking camera rotations ​​​​​​​

Color Design

Camera rotation test in 3D space

Background Painting

Color Design

Stylised 3D Render
Stylised 3D Render
3D Viewport
3D Viewport
Previs
Previs

Equirectangular background painting for mimicking camera rotations ​​​​​​​​​​​​​​

2D Lighting

2D Lighting + Characters

Stylised 3D render
Stylised 3D render
3D Viewport
3D Viewport
Camera rotation test in 3D space
Camera rotation test in 3D space

Color Design

Background Painting

Stylised 3D Render
Stylised 3D Render
Previs
Previs
Previs
Previs
Background Painting
Background Painting
Color Design
Color Design
Background Painting
Background Painting
Color Design
Color Design
3D Work
3D Modeling of the interior and exterior of the B17 plane and some bts of a custom lineart system that I've built which was used for stylised renders to make BG Layout and Previs more efficient​​​​​​​
Turnaround of the B17 exterior showcasing the modeling, texturing and 3D lineart as well as a comparison to the final damaged plane

Some BTS of the lineart system in action (animation by Renato Roldan)

Early test render
Early test render
Early test render
Early test render
Comp test / suggestion
Comp test / suggestion

Demo of the custom lineart system which was used for every interior background of the B17 plane

Demo of the toggleable damage steps to help with Previs and BG Layout

Early 3D render to test the style / Bomb Corridor
Early 3D render to test the style / Bomb Corridor
3D Modeling / Bomb Corridor
3D Modeling / Bomb Corridor
Early 3D render to test the style / Cockpit
Early 3D render to test the style / Cockpit
3D Modeling / Cockpit
3D Modeling / Cockpit
Early 3D render to test the style / Cockpit
Early 3D render to test the style / Cockpit
3D Modeling / Cockpit
3D Modeling / Cockpit
Early 3D render to test the style / Cockpit
Early 3D render to test the style / Cockpit
3D Modeling / Cockpit
3D Modeling / Cockpit
Early 3D render to test the style / Nose
Early 3D render to test the style / Nose
3D Modeling / Nose
3D Modeling / Nose
Early 3D render to test the style / Nose
Early 3D render to test the style / Nose
3D Modeling / Nose
3D Modeling / Nose
Early 3D render to test the style / Fuselage
Early 3D render to test the style / Fuselage
3D Modeling / Fuselage
3D Modeling / Fuselage

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